Slice Fortress Defense 3 - Return to Flash

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Slice Fortress Defense 3 - Return to Flash

Postby Simon » Fri Nov 15, 2013 10:27 pm

Happy to say Slice 3 will be coming to a Flash website near you very soon.

After converting the game to C++ to land on iPad and Playbook I'm converting back to AS3. Luckily they are very similar languages with only variable declaration syntax and memory allocation being much different.

I think I prefer the deliberate and explicit memory allocation in C++ to the fire and forget garbage collected AS3 style - but I guess it does make it a bit faster to code in AS3.

I'm not using the Adobe software to make the game, just their Flex compiler in combination with FlashDevelop. So I miss out on all the easy vector art but that's OK as Slice is all about pre-rendered 3D art.

In other news I am finally going to take on the metroidvania project I've been wanting to do for years. But against my normal art style I think I'm going to aim for a really simple retro big-pixel look so I can focus my efforts on the actual gameplay.
Simon
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Re: Slice Fortress Defense 3 - Return to Flash

Postby Simon » Thu Nov 21, 2013 9:00 pm

Simon
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